Configuring Scenes

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The actual content of a Scene is defined using the Scene Editor which is a powerful tool that allows you to preview, arrange and connect 3D models, multimedia assets and user interface elements. You can preview 3D models animations, videos or audio files while composing your scene and you can use the Behaviours Manager to define the dynamic side of scenes, in other words you can connect actions to events specific to the assets types you working with.

The Scene Editor

You use the Scene Editor for all the types of scenes except for HTML5 scenes that are created outside of the platform as you will see later on.

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