Tag: developers

  • Inglobe to participate in AWE Europe 2017

    Inglobe to participate in AWE Europe 2017

    On October 19th and 20th 2017, the European edition of AWE, Augmented World Expo, the most important event in the world on the topic of Mixed Reality, will be held in Munich, Germany.
    AWE Europe 2017 is structured in a number of activities that include keynote speeches, specialist speeches from AR and VR industry experts, developer workshops, pitches of some of the most promising startups, and more.

    This edition of AWE Europe promises to be particularly interesting as it is the first appointment that follows the release of ARkit by Apple and ARcore by Google, namely the tools that have been animating the debate over the past few weeks, demonstrating the potential of native mobile AR in countless demo applications that developers around the world have begun to share. Another key topic will be the so much debated AR Cloud as a viable scenario of mass adoption of the technology.

    As usual, both for the American and European editions, Inglobe Technologies will take part in the conference with a speech by our CTO Alessandro Terenzi on “Practical Object Tracking for Augmented Reality“, a session devoted to exploring the methods and bounds Object Recognition with AR, in a number of areas spanning from Cultural Heritage to Smart Manufacturing.

    Alessandro Terenzi, speaker AWE 2017 Object Tracking
  • AR-media SDK v2.0: New Features and Applications

    AR-media SDK v2.0: New Features and Applications

    Being able to provide contextual, high quality and spatially aligned digital information to real objects in Cultural Heritage sites is one of the biggest challenges for developers who try to provide a unique experience to their App users. This is what Augmented Reality is for.

    In order to help developers deal with these challenges, at Inglobe Technologies we have worked hard to add new features to the AR-media Augmented Reality SDK. The new AR-media SDK v2.0 provides different tracking methods -including geolocation, planar images, device motion, 3D object tracking- alongside with 360° panoramas and interactive 3D contents on mobiles. The methods are packed together in such a way that they can be easily integrated into a single app. For more information take a look at this presentation:

    ARmedia SDK: new Features and Capabilities

    And here goes a video that shows some of the features at work

    If you are an interested reader, you can start to develop your own mobile Apps based on those features using the AR-media SDK today and make yourself familiar with the technology.

    Hope you’ll enjoy it!