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Using Audio Assets

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Audio assets are used to add an audible dimension to your experiences, you can play a sound when the user touches a 3D model or a button, or when an animation ends for example. 

To add an audio asset just click the + button in the Assets Manager’s toolbar and select the Multimedia Asset type, a popup will be displayed:

Adding Multimedia Asset (Audio)

Drag & drop the chosen file into the provided area.

Requirements

Regarding audio assets, the following requirements and recommendations hold:

  • File types: MP3, WAV
  • File size (MB): < 4
Previous Working with Multimedia Assets
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